The sprites are tiny with only three frames of animation, the scrolling brings tears to the eyes, the sound effects are so bad they'd make a Speccy blush, and (if you haven't already thrown a brick through the screen in disgust at the appalling backdrops) the music would have you seriously considering ripping the speaker out of your television. The first is a scrolling beat-'em-up, very much a poor man's Golden Axe (walk up to baddies and press Fire), the second is like that bit in Ghostbusters 2 (the game) where you are lowered down a cavern on a rope (swing into baddies and press Fire), the third has you in a spaceship flying through a scrolling tunnel (move up and down to avoid the rocks and press Fire), the fourth is a vertically scrolling version of the first and, from what I gather from the positively ancient NES original (on which this is based), it carries on in pretty much in the same vein from there on. Battletoads is divided into twelve levels.
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